Darts game rules · Halve-It

Halve-It darts rules explained

Halve-It demands accuracy on changing targets: nine rounds in a fixed order, and anyone who misses a round’s target completely loses half their points.

  • 9 rounds with fixed targets
  • No hit = points halved
  • Start with 40 or 0 points

How to play

  1. The targets in order: 15, 16, any double, 17, 18, any triple, 19, 20, bull.
  2. Hits on the round’s target score number × multiplier, for example triple 17 = 51, D12 in the double round = 24, the bull 25 or 50.
  3. If you miss the target with every dart of a visit, your points are halved (rounded down).
  4. After round 9 the highest score wins. On a tie only the leaders keep throwing: a bull shoot-out, without halving.

Variants

  • Starting points: 40 points (standard) or 0 points.

Halve-It example

Anna starts with 40 points. In the 15 round she hits T15 and 15 - 60 points, now 100. In the 16 round she misses every 16: her points are halved, leaving her with 50.

Halve-It tips

  • One hit is enough to avoid halving - secure the round before going for trebles.
  • The “any double” and “any triple” rounds are the riskiest: aim for segments you hit well.
  • The more points you have, the more a miss costs - when ahead, play it safe.

Halve-It FAQ

Why is it called Halve-It?

It’s what happens if you miss a round: your points are halved.

What happens on a tie?

The leaders keep throwing at the bull, round by round and without halving.